Even though there are thousands of different fonts out there in the world, only a handful of them are supported in all browsers and across all operating systems. So, those are the only fonts we can currently include in the Animatron Editor - otherwise, fonts in a project that look great on one user’s computer might not display well on another user’s computer, and that wouldn’t be great.
We’re currently working on a solution to this problem that will allow Animatron users to upload any font of their choosing into their project, just like uploading an audio track or an image file. When the project is published, the font will be included (again, just like with an audio track or an image file). This guarantees that the text will display identically anywhere that the project is viewed!
In the meantime, though, there’s a workaround for users who want to use a non-standard font: convert the text into an object (I used Illustrator in this example), then upload the object file into Animatron.
Here’s how to do it:
Type out whatever you want using the font you want to display.
Select the “Create Outlines” option from the Type menu.
The text is now an object and is no longer editable as text. Here’s what it will look like:
Once you’ve converted the text to an object, save it in SVG format and open the Animatron project you want to include it in. Go to Import in the main menu, then select the file from your computer …
And there you have it! Your text will appear in the font you chose, and it’ll display in that font in your published project, no matter what browser or operating system a viewer is using.