One time-lapsed day at our Cambridge office.
We took a day trip to Provincetown, MA. More photos here.
During development, we often run into usability problems. Sometimes the solutions come easily, but other times we spend a lot of time brainstorming and making mistakes in order to solve them. The more challenges our team face, the happier we are when we manage to find a solution. We are always very excited when we find an elegant solution – it’s like solving a puzzle: you try harder and harder and when you finally get it you feel high and rewarded for your efforts!
A few members of the Animatron team went out in Cambridge to unwind and celebrate the arrival of some of our international team members!
One of the most integral parts of creating your movie/website/game/etc. in Animatron is bringing together the objects you want to animate.
You can import any image you want to work with, of course - or, you can quickly and easily draw something in the program itself.
Brian and Andrew, 2nd year students at Rochester Institute of Technology, will be working on developing games using Animatron in the Cambridge office for the next two months.
Brian is studying Game Design & Development, and Andrew is studying Computer Science. Both sing in collegiate a cappella groups and love video games and programming!
Examples of their work can be found on their websites:
Animatron jewelry! Hand-crafted by Olga, one of our software developers.
Having fun at the Cambridge office! Stop motion ice hockey fight.
Our entire team gathered in Cambridge in December to work, discuss, have fun, and see each other in person instead of on computer screens. We’re excited and looking forward to seeing each other again in June!
One of our software’s newest features is called “Snap to Path” - at least, that’s what we’re calling it at the moment, after struggling to come up with a better title. Take a look at what it does and email us with better ideas about what to name it!